2

Football Coaching Courses, a candidate's notes

1

Performance Testing in Football

Diagrams to be added

Performance testing for football players can be designed to cover all of the fitness components of the game, as well as the technical, tactical and psychological aspects.

Fitness Assessments can produce valuable information to the coach about: -

  • the effectiveness of a training programme
  • the fitness levels of players
  • long and short term planning of training programmes
  • to evaluate whether a players is ready to play following illness or injury
Tests for Football Players

It is important that when designing a testing programme, the tests should be selected to provide as much information as possible in the context of football.

Tests in football should involve the players performing intermittent exercise as in match play, and, where possible, the tests should be concluded on a football field, with the players wearing football boots.

It is important that, if the test is to be repeated, that the conditions of the field, and the weather, are similar. To eliminate a variation in conditions, the testing can be performed indoors, although some specificity to match play will be lost.

A Testing Model for Football

It is important that the coach is able to conduct a series of football related tests, with a large squad, in the minimum of time. The use of "field" tests, as outlined, will provide important information to the coach on the players fitness levels. More elaborate laboratory tests can be used to provide more detailed information on individual players, and their specific individual needs.

When performing tests, it is important that certain factors are taken into consideration:

  • the players shall be well rested;
  • the players should be thoroughly warmed up;
  • the players should understand how to perform the test;
  • the players should have a practice attempt at the test,
  • the players should understand "why" they are doing the test.

Player Physical Profile

FOOTBALL SPECIFIC ENDURANCE SPRINTING JUMPING
Continuous Exercise Specific Jumping.Intermittent Exercise Short Sprint (<40m) Football
Short Sprint with change of direction
Performance Testing

WHEN? Testing should be conducted throughout the season, at regular intervals. It is useful to test intermittent endurance performance four to six times per year.

A testing schedule could be designed as follows:

  1. Test at start of pre-season training.
  2. Test at the end of pre-season training.
  3. Early in the season - this test would allow the coach to assess whether fitness levels have dropped as a result of the reduced amount of fitness training brought about by the competitive playing season. This then allows the coach to modify the training programme as required.
  4. Mid Season Test.
  5. Late Season Test.

In addition to regular testing of the squad, individual players may require to be tested at other times throughout the season. Players returning from injury or illness can be tested to evaluate their recovery, and to determine whether they are ready to play in competitive matches. This can be done by comparing their test results prior to injury with their post injury score.

Football Specific Endurance

Performance in the game is a form of intermittent exercise consisting of repeated short bouts of high intensity exercise, interspersed with periods of running at difFerent speeds, walking and standing still.

Examples of football specific endurance field tests, which can be performed on a football field, are given below. Each test is based on either the time taken to cover a set distance, or the time taken to fatigue during an exercise protocol with progressively increasing running speeds.

1. SWEDISH RUN TEST

This test involves forward, backward, sideways and slalom type running. The aim is to complete 4 laps of the test circuit in the shortest possible time.

Test Circuit: As shown in the diagram below - it can be varied, but it is important that the same layout is used when the test is repeated.

Performing the Test: Players start at 15 second intervals. Up to eight players can be tested together.

Test Score: The time taken to cover 4 laps of the circuit. (Swedish players: 10 min 21 sec pre- season. 8 min 49 sec in-season)

2. MULTI-STAGE FITNESS TEST

This test consists of repeated 20m shuttle runs with a progressively increased running speed. The aim of the test is to complete as many shuttle runs as possible.

Test Circuit: Two lines marked on the ground, 20m apart.

Performing the test: Players work back and forward between the two lines at a running speed which increases every minute.

A whole squad of players can be tested at the same time.

Test Results: The test score is presented as number of completed running levels, plus the number of completed shuttles.

This can be translated, using the accompanying booklet to give an approximate VO2

Comparative Date:

  • English Professionals 13.12
  • English International Team 13.13
  • U-18 Swedish 13.5
  • Senior Swedish I st Division 14.1

*Copies of this test can be obtained from the National Coaching Foundation, Leeds, or from National Coaching Centres in Edinburgh or Glasgow.

Sprint Tests

The tests outlined below involve the measurement of sprint speed while at the same time looking at the ability of the player to perform repeated bouts of exercise with a short recovery-the type of activity that often occurs during a match.

Test 1

Test Circuit

This test consists of seven 34m sprints interspersed with 25 sec recovery (jogging).The aim is to complete each sprint A->B in the shortest possible time.

Performing the test

The test consists of seven sprints A->b,through the markers,with a recovery jog back to C.

Test Results

Results can be used to provide:

  1. Fastest time
  2. Average sprint time of all 7 sprints: - this expresses a players ability to perform several sprints within a short period of time during match play.
  3. Fatigue index: this is the difference between the slowest and the fastest time - a high fatigue time indicates poor ability to recover from a sprint.This time indicates how a player's performance is affected by bouts of high intensity exercise during match play.
Comparative Data:

Danish Players

  • Best Time  6.80 (6.53 - 7.01)
  • Average Time  7.10 (6.83 - 7.31)
  • Fatigue Index   0.64 (0.15 - 0.92)
Sprint/Agility Test

During play,players are frequently required to make rapid changes of directions.

Test circuit:

Performing the test:

Players spring from A to B, back to A, from A through the cones at C to D back to C, Through the cones at B to finish.

Test Results:

Fastest sprint time

TEST 2:

This test consists of 20 repeated 10 x 10 x 10m sprints interspersed with 42 sec active recovery periods. The aim of the test is to complete each sprint circuit in the shortest possible time.

Test Circuit:

The circuit consists of a 10m sided triangle (sprint circuit) and a recovery circuit which has the same dimensions as the penalty area.

Performing the Test:

Players complete the sprint circuit (ABCA) in the shortest possible time.

On completion the player has 42 sec to complete the recovery circuit and return to the start. Repeat this procedure 20 times.

Test Results:
  1. Fastest sprint time:
  2. Sum of 20 sprint times
  3. Average sprint time
  4. Fatigue index: The difference between the average of the first two and the average of the last two sprint times.

About C J Website Designs

© CJ Website Designs 2009

 

Site designed by Chris James

Contact Us

 

Terms and Conditions

Site Map